Author: Adam - Published: 7 March 2020, 4:10 pm
D/Generation is a puzzle/adventure game released by Mindscape in 1991 for the PC, Amiga, and Atari ST. The game even got a port to the Amiga CD32 in 1993.
Robert Cook initially developed the game for the Apple IIe in 1989 under the name D-Generation. It was supposed to be published by Brøderbund, but this version was never released. Later, Cook converted it for PC and Amiga, and the game was finally released in 1991.
So, what is this popular 90s game like? In my eyes, it's a shooter-based arcade game built around a puzzle system, and it turned out great for some reason!
Read MoreAuthor: Adam - Published: 5 March 2020, 10:15 pm
Rainbow Islands Extra is a vertical-scrolling arcade created by Taito in 1990. Rainbow Islands, also known as Rainbow Islands: The Story of Bubble Bobble 2, is a sequel to Taito's hit title Bubble Bobble. The "extra" is a special mode with a different order of enemies and bosses. It was released as a coin-op and for the Sega Genesis/Mega Drive.
The story continues from where it ended in Bubble Bobble, where Bubby and Bobby, the two dinosaur brothers, emerge victorious after defeating the villainous super drunk. The two brother's skin dissolves away to show that they are, in fact, human after all. Deciding to take a bit of a breather after their tiresome quest, they head back to their home in the Rainbow Islands. Upon arrival, they are brought to light the events that happened during their journey; an entity known as "Dark Shadow" has seized control over the territory. The two brothers' ability to conjure rainbows is the last ray of hope in turning the region back into its former playfulness.
Read MoreAuthor: Adam - Published: 5 March 2020, 2:43 am
Gunstar Heroes is a run and gun game developed by Treasure for the Genesis/Mega Drive and published by Sega in 1993.
The side-scrolling shooter has become one of Sega Genesis's most beloved games. There isn't much to the storyline as expected of a game in its era, players take on the role of Gunstar Red and Gunstar Blue, as they battle an evil empire to gain control over a set of powerful gems. The game takes on a style similar to what is presented by the Metal Slug series and has some of the most innovative level designs a player can experience.
Read MoreAuthor: Adam - Published: 4 March 2020, 10:20 pm
Red Storm Rising is a submarine simulation game released and published by MicroProse in 1988. The game was based on Tom Clancy's novel, also named Red Storm Rising.
Taking the player into the age of the Cold War, the game is based on the rivalry between the US and Russian naval forces. The two superpowers of the era are taking on a battle to the death at sea, and you are the winning condition; win it and be a hero or reserve yourself a place at Davy John's locker.
An average person has seen enough war movies to recognize the Captain, who yells orders at his crewmates. From the manning the torpedos, steering the sub to the boisterous commands aimed at the engine room screaming, "engines on full throttle, men," it is all etched in our memory as the typical atmosphere in a submarine control room. However, Red Storm Rising takes a much more different perspective, where it simulates the technical aspect of a submarine rather than the theatrical sense of it.
Read MoreAuthor: Adam - Published: 4 March 2020, 12:02 am
Titus the Fox is a side-scrolling platform game developed by Titus for a variety of platforms, from Amiga, MS-DOS to Atari ST.
It was released in 1991 under the name Lagaf: Les Aventures de Moktar, it got renamed and retooled to fit the game's mascot and came out as Titus the Fox: To Marrakech and Back in the year 1992.
So the story goes down as follows, Titus is a fox who lives with his beloved girlfriend Suzy in their sweet two-bedroom semi in Essex. They look pretty well off considering the huge gleaming rock on Suzy's paw and the extravagant Ford Capri with furry dice. But as always, happiness is not long-lived; Suzy gets kidnapped while she was doing her job, where she works for the magazine Fox and Locks. Whisked away into the night by bandits in the Sahara Desert, it is up to Titus to save his beloved foxy chick who is enslaved in a secret room belonging to the Knights of Shah Hassan.
Read MoreAuthor: Adam - Published: 2 March 2020, 12:09 am
Alien Soldier is a sci-fi side-scrolling shooter created by Treasure exclusively for the Sega Mega Drive/Genesis and published in 1995.
Do you like boss battles? Do you like a lot of boss battles? How about a game that has more boss battles than the number of actual playable levels? Luckily for you, Alien Soldier is just about that. Alien Soldier is a side-scrolling 2D run and game with a nonexistent storyline designed purely to make you jealous of the creativity and skill of its developers.
The player is greeted with a highly detailed note at the start of the game. It describes a particular group, known as Scarlet, belonging to a race of genetically engineered A-Human. The leader of Scarlet (Epsilon-Eagle), also the game's protagonist, is gravely injured after a battle with a group of special force assassins. The height of the conflict causes a breach in the space-time continuum, and Epsilon-Eagle is cast into it. A new dictatorship is formed under the reign of Xi-Tiger, who is ruthless and unyielding; deciding to secure his throne, he chooses to hunt down Epsilon-Eagle himself. Upon tracking down his presence in a boy's body, Xi-Tiger takes a girl hostage and commands Epsilon-Eagle to reveal himself where the possessed boy attacks him. The story ends, and the game begins, with Xi-Tiger killing the girl and fleeing with Epsilon-Eagle on hot pursuit.
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