GamesNostalgia

Retro games, abandonware, freeware and classic games for PC and Mac

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Latest Game Reviews

Theme Park

Theme Park

Author: Tasha - Published: 13 August 2018, 3:00 am

Theme Park is a strategy game about running your amusement park, developed by Bullfrog Productions. It was published by Electronic Arts in 1994 for Mac, 3DO, Amiga, and DOS. It was ported to several other platforms over the years, including the one I initially played it on, Sega Genesis.

Theme Park puts you at the helm of your entertainment park. You aim to build rides and other facilities, keep your guests happy, and increase profits. Starting, you need to pick your rides. They include the classics like haunted houses and water rides. Places to eat and purchase souvenirs are required to help you generate profit. You must also keep nice looking park grounds by installing water features and greenery. Employees are also essential to the smooth running of your facility, but you need to pay them fairly if you want them to work. Entrance fees to your park can’t get too high, or you’ll lose business. Rides will need to be serviced to keep them in working condition. Theme Park offers different modes that control the difficulty of the game and how many other things you need to worry about like research and stocks. Once your park is successful enough, you can sell it to the highest bidder and use that money to build new parks in other areas of the world. It’s like taking over the world, but with amusement parks.

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Backlash

Backlash

Author: GN Team - Published: 12 August 2018, 1:40 pm

Backlash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988.

The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company. Novagen (and Woakes) are probably more famous for the Mercenary series, early examples of 3D games that were very appreciated on the Commodore 64.

Backlash is an endless shooter; you can move in all directions in this 3D (but flat) environment. You have to avoid obstacles and enemy fires, and try to kill as many aliens as possible.

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Network Q RAC Rally Championship

Network Q RAC Rally Championship

Author: GN Team - Published: 8 August 2018, 12:06 pm

Network Q RAC Rally Championship is the sequel to the rally sim Network Q RAC Rally, developed by Magnetic Fields. It is also known in the US as "International Off-Road Racing".

This sequel was published in 1996, three years after the previous game, and was released for DOS and Windows.

With the right mix of arcade racing and sophisticated sim, the Rally Championship series stands somewhat in the middle between Need for Speed and Geoff Crammond's Grand Prix series. It was appreciated for the graphics, voiceover, weather conditions, and nightfall racing.

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Unreal

Unreal

Author: GN Team - Published: 7 August 2018, 1:28 am

Not to be confused with Epic Games' fps, Unreal is a fantasy action game released by Ubi Soft for the Amiga in 1990. It was ported to DOS and Atari ST in 1991.

Unreal combines two different gameplays: the first part of the game is a pseudo-3d flying sim where you control a dragon; you need to avoid obstacles and use fireballs to destroy enemies. The second part of the game, definitely more appealing, is a 2d side-scrolling platformer/action adventure. The best aspect of Unreal is its atmosphere, created by the excellent graphics - created by Franck Sauer and Marc Albinet - and by the beautiful music and sounds. That's why many compared it with Shadow of the Beast, even though the two games are entirely different.

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Populous II: Trials of the Olympian Gods

Populous II: Trials of the Olympian Gods

Author: Tasha - Published: 1 August 2018, 2:30 am

Populous II: Trials of the Olympian Gods is a sandbox “god” game developed by Bullfrog and published by Electronic Arts in 1991 for the Amiga.

It has since been ported to several other platforms including Atari ST, SNES, MAC, and Windows. This is the sequel to the original Populous also created by Bullfrog and published by EA.

Populous II takes place on a backdrop of Greek Mythology. You play as one of Zeus’ many mortal children. Because everyone knows Zeus doesn’t know how to keep it in his pants. Like many of his children, you’re angry at Zeus and your goal is to battle your way through all the gods and take him down. Battling across multiple maps, you will have to amass followers and become strong enough to defeat the gods. Much like the first one, you need to alter the landscape to make it more livable for your followers and allow them to build and multiply. Populous II allows you to use a larger array of god powers to kill the opposing god’s followers and destroy their cities. You can also endow one of your followers with the power of the gods and have them do your bidding.

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Crazy Sue

Crazy Sue

Author: GN Team - Published: 31 July 2018, 11:14 am

Crazy Sue is a 2D platformer released as the Amiga Fun magazine cover disk in 1990. It was developed for the Amiga but later ported to the Commodore 64 and Atari ST.

The game was created by Hironymus Jumpshoe, Thorin Oakenshield, and DJ Braincrack, whose real identities are unknown.

The game is quite simple and made of 10 levels. The main character, Crazy Sue, can jump to avoid monsters or shoot lollipops at enemies to defend herself. The music is sweet, the graphics are ok, and the difficulty level is a bit too high, but this is a common problem for Amiga platformers. Not exactly a fantastic game, but good enough to get a sequel, Crazy Sue Goes On.

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